3D objects
Speed Modelling
Back in #irrlicht
on Freenode (which, like everyone else, moved to libera.chat
after the coup), we used to do
speed modelling exercises. I think it was Armen who came up with the idea, but
it usually consisted of him, myself, Rooly, Micha, Midnight and a few others.
It goes like this: Someone picks a noun at random, keeping it as broad and open to interpretation as possible, the timer starts and we have 20 minutes to carve it out of cubes in Wings3D, ⏯like so (that vid did have an MC Hammer loop as a soundtrack but was censored).
If at the end it looks like it has promise, keep hold of it and make textures for the thing. If not, then it was a bit of practice. I only made a few half decent ones, I’m a programmer art guy.
I’ll add more as I find them here:
Kiri Engine
Jess and I spent a bit of time making 3D models for Roblox Studio, by scanning them in using Kiri Engine.
Wanting to save them for after Roblox close them off, which will likely happen if they can put higher walls in their garden, I put them on the web here for others to use: